AI Insights · Timothy · July 2024
Top 5 Maze Games on Android in South America - Q2 2024
A detailed look at the performance of the top 5 maze games on the Android platform in South America during Q2 2024, based on data from Sensor Tower.
Throughout Q2 2024, the performance of the top 5 maze games on Android in South America varied significantly in terms of downloads, revenue, and active users. Here's a detailed look:
Diggy's Adventure: Puzzle Tomb experienced a steady increase in weekly revenue, peaking at approximately $511 in the first week of May. Weekly downloads showed an upward trend mid-quarter, reaching 550 in the week of May 20, while weekly active users saw a slight decline from 33.7K to 26.1K throughout the quarter.
For Royal Cat Puzzle, weekly revenue fluctuated, peaking at $71 in the week of May 20. The game saw a significant drop in downloads mid-quarter, bottoming out at 6.5K in the last week of May, but recovering to 11.3K by the end of June. Weekly active users remained relatively stable, averaging around 240K.
Maze for Kids maintained a consistent performance with weekly downloads ranging between 15K and 22K, peaking at 21.8K in the last week of June. Revenue remained modest, with a maximum of $17 in late May. The game saw a gradual increase in weekly active users, reaching 111K by the end of the quarter.
G30 - A Memory Maze had a modest showing with weekly downloads peaking at 74 in the final week of June. Revenue saw minor fluctuations, reaching a high of $14 in early May.
Lastly, SPHAZE: Sci-fi puzzle game displayed a more erratic pattern. Weekly downloads remained low, with a peak of 85 in mid-May. Revenue was minimal, with the highest recorded at $16 in early April.
These insights, derived from Sensor Tower data, provide a snapshot of the maze game landscape on Android in South America during Q2 2024. For more detailed insights, visit Sensor Tower.